Colors/Style: Translucent Pale Blue & Clear Generators | Weather Symbols
Includes: (5) Weather Dice: 3D20 (Temp, Wind, Percipitation) + 2D4s (In D12 format, Hot/Cold Temperature Adjustment in Fahrenheit)
Viridian Note:
Roll weather conditions in D&D 5e without looking up the rules. One roll, no charts:
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Temperature D20: Determines whether the day is normal, warmer or colder for the local climate and season.
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Wind D20: Determines calm, light or strong wind.
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Precipitation D20: Determines none, light or heavy precipitation. Interpret rain or snow according to the temperature.
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Hot D4 (In D12 Format): Adds 10, 20, 30 or 40°F to the normal temperature when the Temperature D20 indicates heat.
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Cold D4 (in D12 Format): Subtracts 10, 20, 30 or 40°F when it indicates cold.
Roll the (3) D20s each in-game day. Use only the matching temperature D4; on a normal day, neither applies. The temperature dice are D12-shaped, with repeated values that give each of the four outcomes an equal chance.
The extra-intense wind and precipitation symbols are optional extreme-weather prompts; otherwise, treat them as ordinary strong-wind or heavy-precipitation results.
Manufacturer's ID: DDSET-WEATHER-F | Weather Dice - Fahrenheit